>[LFG] Izak: Looking for a healer for Nexus.
>[LFG] Paravel: I'd love to come give it a try, although I have not been in there yet.
>[LFG] Izak: I take it your resto?
>[LGF] Paravel: Yep
> Izak /invite Paravel
> /accept invite
And that is how it began. My first Northrend instance, and first chance to heal with my new spec. At first I was a little frustrated at loosing some of the spells I used to have in the balance tree. They made it possible for me to be resto and solo or PvP. Now it looked like I was being left out in the cold only to heal. At honestly at this point the jury is still out. . but as for healing. OH WOW! But I should start with some basics.
When I logged in I looked at my character sheet. As you know bonus to healing and bonus to spell damage is no longer a part of our gear. It has all been wrapped up into a new system called spell power. All my gear now has new stats.
If you mouse over the two lists you will notice that the bonus stats have changed. When I looked at a few things I scratched my head. One thing that I noticed is it looked like my mana regen while in combat had taken a hit. I was a little worried. But no need.
So now was the time to go into my first instance and heal. It was like Christmas morning. Nervouse, anxios, trying to re-read my tool tips on my new heals. We started into the instance and had a ball.
Let's take a look at some of the new heals and redone heals a druid now have.
Lifebloom: My bread in butter in live. I am constantly spamming lifebloom on the tank and those who might receive damage. In live will cost you 220 mana and heal for 273 over 7 seconds, then hits them with 600 health at the end. The WotLK version of Lifebloom, which now has 3 ranks, will cost 10% of your base mana and heal 280 over the 7 seconds.
Healing Touch: They have done some work on this heal that honestly I hardly used in live. On live server its sometimes referred to as our "BIG" heal. Only problem is I have to shift out of tree form to cast it and it takes forever and a day to cast. Well in the beta Healing Touch will cost you 33% of your base mana and takes .5 second off the cast time. And, it can be used IN tree form! I used it last night for the first time and enjoyed the flexibility.
But I was more excited about this!
Flourish Wild Growth (EDIT- It was renamed in this mornings patch) We now have an AOE heal over time that has some serous teeth to it. "Heals up to 5 friendly party or raid members within 15 yards of the target for 2212 over 7 sec. The amount healed is applied quickly at first, and slows down as the Flourish reaches its full duration."
2212 over 7 seconds to 5 members! That is stinking awesome. I pulled that bad boy out a number of times last night in our 5 man and it was great!
Omen of Clarity had a wonderful do over as well. I had skipped it in my live build as it would only proc if you where in mele. Well as a tree I do my best to stay out of mele so it was pointless. Now however it is a passive type spell that gives pretty much any of our damage a chance to put us in a clear casting state. I love clear casting on my mage. Free mana is so wonderful! I was enterint this state more times than I could keep count last night. Lets just say mana was the least of my worries.
Last night we had a total of 2 deaths. One was a ret pally who just bit off more than they could chew and I was unable to get to them in time, but hey, I got to use our new out of combat rez. *smile* And myself when I pulled a dragon on our way to the last boss. Oops. Even with imp tree I still died. But hey, I lasted 3 hits to the old 1 hit from a 73 eleite.
You can watch the run as soon as it is done uploading to Vimeo.
More to come. Still lots of resto goodies to talk about.
I am more excited than ever to get back into healing on Paravel. Trees now have a wonderful arsonal of healing at our disposal. I hope to get into more instance and really
[...] all the going on and on about Flourish, now called Wild growth has been touched. You know that supper awesome aoe heal they gave us that would heal 2212 [...]
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